The filmmaker was heavily involved in production of the game, which debuts stereoscopic 3D.
For years, the videogame industry has made games based on properties that writer/director/producer James Cameron has created or filmed, including “Aliens” and “The Terminator.” But he wasn’t involved in those — they were straight licensing deals.
"The game doesn’t spoil the experience of the movie," Cameron said, "but the game is not bound by the characters and plotlines of the movie. It’s presented on its own terms.”
Further connecting the film world to the game world, Ubisoft worked on voice work with Sigourney Weaver, who makes her videogame debut reprising her role of Dr. Grace Augustine for the game; Michelle Rodriguez, as chopper pilot Trudy Chacon; and Stephen Lang, as the antagonist Col. Quaritch.
And, as a further bonus, the game offers a “Pandorapedia,” which teaches players about creatures, plants and natives while they explore the virtual planet.
“I think gamers will retain the experience of having been on Pandora,” Cameron said. “They go to Pandora, they get to interact with these amazing environments and creatures — it’s a very, very rich sensory experience. And then all of the other things that you play a game for, winning, counting points and getting more powers and all those things — you can do all that stuff, too, but I think the thing that sets the game apart is the sensory nature of the experience.