• Spotify: Why a Freemium Model and Social Stickiness Could Soon Deliver It 50M Users

    As you learn about new bands, share your favorites and build playlists, your loyalty to the service will grow — certainly more than your loyalty to Walmart, anyway

  • Katzenberg: ‘The Bloom Is Off the Rose’ for 3D

    “There were unfortunately a lot of people who thought they could capitalize on what was a great, genuine excitement by moviegoers for a new premium experience and just deliver a low-end, crappy version of it,” mogul says at Aspen conference

  • 20/20 Hindsight on MySpace

    For all you media moguls, let’s take a look at MySpace’s worrisome red flags

  • What We Learned From Amazon’s Lady Gaga Fiasco

    So Amazon might have guessed that pricing Gaga’s new album at $11 less than iTunes might provoke millions of fans to crash its cloud. But that’s not the real news

  • Skype Deal: A Way to Keep Microsoft Products Relevant?

    Skype already drives users to Outlook contacts or emails

  • The Good and Bad News About ePublishing

    It’s a boon for writers looking to break into the business. For publishers, well … not such a boon

  • Are You Sure You Want to Friend Facebook?

    If information is power, we are handing power on an unprecedented scale to a company that wants to sell it marketers

  • Where Will Television Be in 2020?

    Think bundling, internet-connected and really hi-def

  • This Wasn’t a Good Week to Be a TV Network

    Hollyblog: The business took two big smacks in the head with Netflix’s purchase of “House of Cards” and the wild success of Time Warner Cable’s new app

  • Why Can’t Today’s Media Be as Easy to Play as a CD?

    Want to stop people from pirating music, movies and TV shows? Make them as easy to play as a compact disc

  • All Hail iPhone 5

    The iPad 2 was cool, but many in Silicon Valley are already calling it iPad 1.5, since it really didn’t represent any fundamental advances in technology. The iPhone 5 is a different matter

  • The Nintendo 3DS Represents a Seminal Moment for 3D

    The game player — rolled out for the U.S. market at the Game Developer’s Conference in San Francisco Wednesday — is the first mass-market hand-held device that shows 3D images without glasses