Though it has been around since the 1980s, virtual reality has yet to take off among consumers. Its clunky hardware, high price points, and lack of content have all attributed to its lack of consumer adoption. Maybe the hardcore gamer is willing to pay upwards of $1000 for a VR set, but not the average Joe. With this set of issues, it's not hard to imagine that VR, like the 3D TV, could end up extinct. However, 2018 could be the game changing year that the industry needs to work its way into the homes and hearts of consumers. There are a few reasons for this.
Number One: The Emergence of Location Based Virtual Reality (LBVR) Centers
The emergence of location-based VR centers is the answer to the format's high cost and clunky equipment. Wi...
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